Allthemodium is the signature progression metal of the All the Mods packs: three tiers — Allthemodium, Vibranium, Unobtainium — gating the best gear and the endgame crafts. None of it can be bought on VYPR; you mine it or trade for it on /ah.
the three ores, the three places
- Allthemodium — deep in the Overworld, at deepslate depths. Bring a Fortune pick and strip or vein-mine low; the ore is rare but not mythical.
- Vibranium — in the Nether, hiding in the walls like ancient debris. Same energy as a debris hunt: beds, TNT or a good tunnel bore all work.
- Unobtainium — in the End, out among the outer islands. Come with an elytra or strong mobility and quality gear.
use the mining dimension
The pack ships a mining dimension — a disposable, flat-ish world made for exactly this. Ore generation applies there too, terrain is simpler to strip, and you are not blowing holes in anyone’s scenery. On a server this is also simply polite: keep the big digs out of the overworld. The quest book has the teleporter craft; the server shop sells basic gear to speed up your kit.
U on it) shows its actual spawn info for the version you are playing. Trust JEI over any wiki, including this one.gear checklist before the hunt
- Fortune III (or better, via Apotheosis) diamond+ pickaxe
- Fire resistance for the Nether trip, ender pearls or better for the End
- A backpack with a magnet upgrade — vein mining scatters drops everywhere
- Night vision beacon/potions; the ores glimmer but the caves do not light themselves
what to do with your first ingots
Your first Allthemodium should almost always become the Alloy tools/teleport pad crafts the quest book points at rather than armor — the utility unlocks compound. Vibranium and Unobtainium follow the same rule: infrastructure first, fashion second. And if someone on VYPR is selling ingots on the auction house, check the price against the effort — sometimes buying your way past a bad luck streak is the correct play.